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When I saw what you got out of Vue2.1, I was determined to give it a shot. Until I stumbled over your gallery some months ago, I was like most people, bitching about lack of radiosity and GI in Vue d'Esprit.
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) I'll have to hand it back to you, mind-your renders are the reason I actually started fooling around with lighting in Vue.
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Hope to continue such interesting exchanges =) YvesĪttached Link: Yves, why, thank you for the praise. Generally Sure, 2 pictures, one with lot of ambient, one with your special (and good) settings, should be a very convincing test. It depends of the scene itself, of course. I made a lot of tests during the past weeks, and tried several possibilities, most of them for single objects : - 1,2.spotlights around a group of objects - lot of pointlights (up to > 100 but this one was in preview mode) In most of the cases I used soften settings for the light but in that case we are obliged to render in high quality so, even with a simple scene, rendering time is >10h There are several way to place the lights (spheric dome, plane, line.). But for an interior with lot of objects, the problem becomes harder. And among indoor scenes, single objects are really easy to light perfection can be obtained in such cases (Sascha your glass picture was probably near perfection). One problem with the light is there is no universal solution indoor scenes are more easy to light than outdoors. Nice tutorial it will be ! I agree that ambient light must be avoided.